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Archive for March 15th, 2008

IAB Makes Headway In Online Video Industry Standards

Posted by Mort Greenberg on March 15, 2008

Source: http://iab.net

 Posted March 11th, 2008 by Paul Bowlin

For those of us selling in-stream video advertising to advertisers and agencies the good news about budgets moving into our space keeps coming. According to an Accustream iMedia Research report $420 million was spent in pre-roll ads in 2007. Based on conversations that I have had with both advertisers and agencies, in-stream will see a substantial increase in budgets in 2008 as well.

Compared to the $65.3 billion spent in 2006 on television advertising, pre-roll is still a blip on the screen. Over the years numerous companies have discussed the need for establishing standards that will make planning and buying online video advertising easier for everyone. In late 2007 the Interactive Advertising Bureau (IAB) did just that. Led by Jeremy Fain, Senior Director of Industry Services, 120 companies have come together to form the IAB’s Digital Video (DV) Committee.

Participating companies represent the entire online video advertising ecosystem, including publishers, networks, research firms, technology providers, and agencies. The DV Committee’s goal is to identify essential standardization initiatives for online video advertising and then educate stakeholders on the steps being taken to ensure accountability within the medium.

The DV Committee’s first white paper, “A Digital Video Advertising Overview”, was released on Jan. 24. DV Committee representatives presented findings at an IAB seminar on Feb. 13 in New York City. Mike Hurt from Microsoft and co-chair of The DV Committee summed up the collective feeling when he said, “I am amazed to be on a committee that has me actively engaged with Google, Yahoo and a number of competitors to establish best practices for our industry.” 

The DV Committee’s work mirrors what the cable industry did back in the early ’80s to establish industry standards so agencies could compare apples to apples on a network by network basis. Since the Internet has thousands of video sites compared to the less than one hundred cable networks in the ’80s, the task of the DV Committee is much more complex. One of the goals of the initial white paper was to eliminate industry confusion pertaining to online video. Key items were defined as follows,

Video advertising units:

  • In-stream ad units (pre/mid/post roll, takeovers, overlays, bugs) — generally played or viewed from a video player like a client browser.
  • In-banner — generally displayed in IAB Interactive Marketing Unit (IMU) standard sizes.
  • In-text — generally user-initiated and triggered by relevant highlighted words within content.

Online video content (three primary types):

  • Premier Programming — gives users professionally produced content, generally re-purposed from broadcast video and cable networks. There is a large amount of professionally produced video that has not been digitized but is quickly working its way online.
  • Professionally-Generated Specialty Programming — video content professionally produced but generally created for a specific subset of online video consumers. Consumers are searching for and consuming video content relevant to their micro interests — whether it is original content for the Web or content from traditional media like local news or community events,
  • User-Generated Video — consists of clips created and uploaded by everyday people and make up the largest volume of videos available online. Generally, the majority of these clips are watched by a small group of users but due to viral word-of-mouth messaging some become extremely popular and are viewed by millions.

The Feb. 13 seminar centered on key industry challenges:

  • ad format standards
  • creative assets availability
  • lack of standard data being reported to buyers
  • audience scale needed to bring budgets of billions versus hundreds of millions into our space
  • the need to make the medium’s planning and buying process more efficient

In regards to establishing standards and best practices, which will give media buyers a solid footing when evaluating video advertising in the cross media landscape, the IAB has formed two working groups within the DV Committee: the Ad Format Standards Working Group and the Core Metrics Working Group. Specifically, the working groups aim to:

  • define standards around video ad formats and best practices,
  • create a public document defining all the metrics beyond impressions for online video advertising (e.g. midpoints, completes, etc),
  • create a public document describing methods for third party ad serving into video players using lowest-common denominator XML.

The DV Committee, along with its working groups, will release their thoughts for industry adoption upon completion.

On the creative front, more 15-second and shorter ads are becoming available. The data on reporting click-through rates, ad playrates and interaction with the ads is already in place but needs to be standardized.

The various IAB committees will be reviewing findings with industry-wide stakeholders in one-to-one meetings and will be releasing a series of white papers on the standards that are being approved along with numerous case studies. The recent white paper and IAB workshop are just starting points for the powerful work that is making online video advertising a major marketing channel.

Posted in Marketplace Trends, Online Video News, UGC | Leave a Comment »

Online Video: News and User-Generated Content

Posted by Mort Greenberg on March 15, 2008

Source: http://emarketer.com

MARCH 14, 2008
 

ABI Research surveyed 1,000 US Internet users during December 2007 and found significant uptake of online video services. The study found that 86% of respondents were already viewing online video content.

The most popular type of video content was news, with 65% of respondents watching it online.

Movie trailers and user-generated content were the next most popular; each was watched by 45%.

In addition, a significant 31% of respondents were also watching TV shows online, countering the notion that Web video is only suited for short-form content.

When it comes to paying for video online, only 5% of respondents actually paid for the content they watched, with most paying less than $5 per week.

This level of spending may already represent a price ceiling, according to ABI .  

Posted in Online Video News, UGC | Leave a Comment »

More youth taking popcorn to their PCs to watch videos online

Posted by Mort Greenberg on March 15, 2008

Source: http://internetretailer.com

Young adults love videos and TV shows, and increasingly they’re watching them online, a new study from Leichtman Research Group says. 42% of youth age 18 to 34 watch videos online at home at least once a week, up from 28% in 2007. And, of the 1,250 households surveyed, 9% “strongly agree” that they now watch TV less often.

Online video viewing also increased among older individuals—15% of respondents 35 and over say they watch an online video at least once a week, compared to 13% last year, the study says.

About 31% of those surveyed who use the web at home watch an Internet video once a week or more, up from about 25% last year. 10% view online videos daily. Men between the ages of 18 and 34 accounted for 40% of daily viewers, even though they represented only 17% of Internet users surveyed.

About half (52%) of web users typically spend 10 minutes or less each time they watch videos online at home. 9% of Internet users polled had watched a TV episode on the Internet in the past week.

“Online video is emerging as a medium unto itself—not necessarily a replication of, or an alternative to, traditional TV viewing,” says Bruce Leichtman, president and principal analyst for Leichtman Research Group. “In analyzing the growth of online video, it is important to understand the characteristics of those who are most likely to view video online, and the types of content that are most appealing.”

Despite the growth in online video viewing, just 4% of Internet users polled said they would strongly consider terminating their TV service and only watch videos via the web.

Posted in Online Video News, Social Media | Leave a Comment »

Americans Watched Less Video Online In January

Posted by Mort Greenberg on March 15, 2008

Source:  http://informationweek.com

YouTube, which is owned by Google, accounted for one out of every three videos watched in January.



U.S. Internet users in January watched less online video than the previous month. YouTube continued to account for the largest amount of video watched on the Web, a market research firm said Friday.A total of 9.8 billion videos were viewed online in the U.S. in January, down slightly from the 10.1 billion viewed during a record-breaking December, ComScore said. YouTube, which is owned by Google (NSDQ: GOOG), accounted for one out of every three videos watched in January.

U.S. visitors watched 3.4 billion videos total on Google sites, an increase of 1.7 share points from December, ComScore said. YouTube accounts for more than 96% of videos viewed on Google sites.

Coming in a distant second was Fox Interactive Media, which is owned by News Corp. and includes the Web’s most popular social network, MySpace. Fox had a 6% share of videos watched, followed by Yahoo (NSDQ: YHOO), with 3.2%, and Microsoft (NSDQ: MSFT) sites, with 2%.

More than 139 million U.S. Internet users spent an average of 206 minutes per person watching online video in January. Google sites attracted the most viewers, 80 million; followed by Fox, 53.9 million; Yahoo, 36.3 million; and AOL, 21.9 million.

ComScore’s most recent report also found that three-quarters of the total U.S. Internet audience viewed online video, which lasted an average of 2.9 minutes. The average online video viewer consumed 70 videos.

Also, YouTube had 78.5 million video watches in January, while MySpace had 49.4 million. The average number of videos watched per visitor on each site was 41.4 and 10.8, respectively.

Posted in Online Video News, UGC | Leave a Comment »

What Type Of Web Video Ad Is Best?

Posted by Mort Greenberg on March 15, 2008

Source: http://money.cnn.com

Mar. 17, 2008 (Investor’s Business Daily delivered by Newstex) –

Two types of online video ads have emerged as the clear leaders, though which one will lead the way is open to debate.

For at least a few years, the emerging online video advertising market will be dominated by TV-like video ads and by small text ads that appear near the bottom of a video as it plays.

CBS CBS expects to wring record revenue from sales of full-motion video ads for its live online Webcast of the NCAA men’s basketball tournament this month. Meanwhile Google GOOG, the Web’s search leader, is testing so-called overlay ads, small text ads that appear near the bottom of a video as it’s viewed online.

Both formats have pluses and minuses. It’s too early to call either one a slam dunk sure thing for advertisers and Web companies, says David Hallerman, an analyst at research firm eMarketer.

“It’s at an experimental stage,” he said. “Anybody who tells you what the format winner is going to be in video ads three or four years from now is blowing smoke.”

Others agree.

One example is Brightcove, a firm that helps companies add video to their Web sites. It’s signed up with Google to place Google’s overlay ads with client videos.

But many Brightcove clients prefer using TV-like pre-roll and post-roll ads that run before and at the end of a video, says Adam Berry, Brightcove’s senior vice president of marketing and strategy.

Length Of Ads An Issue

“Since the beginning of 2006, we have supported a number of formats including pre-roll ads, post-roll and overlay ads,” Berry said. “There isn’t a one-size-fits-all.”

Google so far has ruled against adding pre- and post-roll video ads to its YouTube and Google video sites. It says most consumers won’t sit through a 30-second pre-roll ad to view a video online.

Instead, Google is selling overlay ads that are similar to the text ads it sells and places with search results.

One fan of Google’s video ads is Pinkbike.com, a Web portal for mountain biking enthusiasts. Pinkbike joined Google’s ad program late last year.

The company wanted to make money on the videos on its Web site without using pre-roll ads, says Radek Burkat, Pinkbike’s founder.

“We have never done pre- or post-roll ads because they are ineffective — people either stop watching the videos or they just leave the site frustrated,” Burkat said. “I want to make sure my users enjoy the experience on the Web site.”

But other companies like pre-roll video ads. Ad agencies like them because they look like TV ads, says Brightcove’s Berry, whose clients include Dow Jones and DuPont (NYSE:DD PRB) (NYSE:DD PRA) (NYSE:DD) DD.

Yet advertisers have to be selective in choosing where to run their ads, says Berry.

“Only when there is a lot of demand for a video are consumers more willing to watch the (accompanying) ads,” he said.

Analysts say pre-roll video ads may have gotten a bad rap from misuse. A 30-second pre-roll before a mere two-minute video clip simply doesn’t work for many viewers, says Brian McCarthy, senior vice president for business development at Revver, a video site.

“A lot of people tried to push 30-second pre-roll ads into the market,” he said. “It was too much.”

There is a lot incentive for Google and others to crack the online video ad market. Sales of online video ads in the U.S. will jump to $4.3 billion in 2011 from $410 million in 2006, says eMarketer.

Much of the growth could come from advertisers looking to reach consumers who spend more time surfing the Internet than watching TV, says Hallerman.

“Part of the shift toward video ads online is going to come from the biggest TV (advertisers),” he said.

Many analysts say full-motion pre-roll videos are best for pushing company or product brands. Text-based overlay ads, they say, are better for helping spur online purchases.

One advantage for overlay ads is that advertisers can better target such ads. With its overlay ad program, Google strives to best match ads with the content in the video. Text-based overlay ads appear at the bottom of a video as it continues to play.

The video stops if the consumer clicks on the ad to get more information or buy a product.

Expert Village Likes Overlay

Unlike pre-roll, overlay ads are fairly unobtrusive. And they are interactive, which serves consumers and advertisers better, says Phil Leigh, an analyst at research firm Inside Digital Media.

“It enables a consumer to click through and actually complete a transaction,” he said.

Expert Village, which offers professionally produced how-to videos online, is testing Google’s overlay ads. Results have been positive, says company founder Byron Reese.

“We have been waiting for an efficient way to monetize video that paid us well and that preserved the user experience, that was targeted and fit our format,” he said. “We could not be more excited about it.”

Expert Village also uses pre-roll ads on many of its videos. Reese stopped short of proclaiming overlay ads as a replacement.

“We test all kinds of combinations, trying different things in different categories; monetizing our pages is very complex,” he said.

One reason for keeping pre- and post-roll ads is revenue. TV-like video ads are expensive. They fetch the highest rates among video ads. Advertisers pay about $20 to $25 each time a pre- or post-roll ad is viewed 1,000 times online.

The strategy for selling overlay ads varies. Advertisers can pay a rate based on the number of times consumers see an ad while watching a video.

They can also choose to pay a fee only when a consumer clicks on an ad or makes a purchase. Advertisers pay less for overlay ads than they do for pre- or post-roll ads. But that could change in the next few years if overlay ads lead to more sales, says Revver’s McCarthy.

“When an overlay is targeted properly, advertisers will see it as being the most valuable,” McCarthy said. “And they will pay the most for that.”

Posted in Online Video News, Television & Video, UGC | Leave a Comment »

Nick Crows About Multiple Screens at Upfront Preso

Posted by Mort Greenberg on March 15, 2008

Source: http://clickz.com

Nickelodeon presented its new and returning properties on multiple screens at its upfront presentation yesterday morning. Cross-platform programming was the theme conveyed to a theater full of advertisers and media buyers.

All of the network’s programming going forward will be created not just for the TV, but for the Web and other channels, according to Jim Perry, EVP of 360 Brand Sales at Nickelodeon/MTV Kids and Family Group. “We no longer look to create ideas across our television shows, but they live across platform,” he said.

Among the new properties built for TV and the Web are an environment driven show and online experience, “The Big Green Help,” and an interactive dance show, “Dance on Sunset.” Nickelodeon%20big%20green%20help.jpgThe Big Green Help” to play a SpongeBob-themed eco-game on the site. In November a multiplayer game will be added with objectives like lowering the levels of CO2 on a virtual Earth.

The environment is among kids’ top concerns these days, said Judy McGrath, chairman and CEO of MTV Networks, citing a study conducted in collaboration with Pew Center on Global Climate Change, “Keeping It Cool: Kids, Parents and the Global Environment.” Based on that finding, Nick has billed the program as a multi-screen environmental campaign meant to empower kids.

“The Big Green Help” will begin in the U.S. and spread to other countries where Nickelodeon has broadcast channels, starting with the U.K., Germany, Korea, Latin America, and Southeast Asia.

The network will also premier “Dance on Sunset,” a half hour series focused on free-style dance competitions, a venue for kids to learn new moves and see celebrities dance. “Sunset” features a Web component where viewers can learn and practice “fresh squeezed” dance moves from the show and get exclusive Web content, upload their own dance videos, and view highlights from guest performances. The “Dance On Sunset” Web site will also feature weekly blogs, questions, comments, polls, and games.

“This is a new format for us, I think it will skew a little older,” said Perry. “That’s the one thing you’ll start to see with our brand, and also with the advertisers you’ll see with our brand, the entire family unit together.”

A returning show, and one that broke ground for living on the Web and TV simultaneously, is “iCarly.” The audience participates through the Web by chatting, commenting, and uploading videos of stunts and tricks. Many of those videos are then played on the television show. The success of “iCarly” has paved the way for development of additional shows with crossover potential, executives said.

“What you’ve seen in the last year, convergence with other screens, is very appealing, not only with audiences but with marketers. The audience is more engaged… experiencing it in different ways,” said Perry.

Posted in Brand Advertising, Organizational Structure, Television & Video, Upfront | Leave a Comment »

Average Search CPC Data by Category for February 2008

Posted by Mort Greenberg on March 15, 2008

Source: http://clickz.com

A look at the average cost-per-click in search by vertical in the U.S. for February 2008. Data and research are provided by Efficient Frontier. “Total finance” includes auto finance, banking, credit, financial information, insurance, lending, and mortgage. Each vertical contains data from multiple advertisers.

Average Search CPC by Category,
February 2008
Category CPC ($)
Total finance 2.43
Credit 2.65
Mortgage 2.05
Auto finance 1.47
Insurance 7.87
Travel 0.72
Automotive 0.50
Retail 0.37
Dating 0.37
Source: Efficient Frontier 2008

Posted in Search Marketing | Leave a Comment »

Facebook’s Rate card (Summer 07)

Posted by Mort Greenberg on March 15, 2008

Source: http://valleywag.com, July 2007

http://valleywag.com/tech/online-advertising/facebooks-secret-rate-card-284029.php


Here’s a new Facebook revenue estimate to think about: $90 million a year — from sponsorships alone. Sure, I’ve poked fun at Facebook’s fanciful figures. The social network’s board members, after all, can’t get their stories straight on how much the company is making — so why should we trust their wild-eyed, multibillion-dollar valuations for the company, either? But now it gets real, folks. An informant has forwarded me a Facebook rate card — a rate card the company claims doesn’t exist. It’s dated February, so keep that in mind. And any rate card, of course, is a salesman’s fantasy numbers, not the real ones that get hammered out in a sharp-elbowed deal. But the contents of the card square with what I’ve heard from insiders. After the jump, what it takes to buy your way onto Facebook.

At first, Facebook spokesperson Brandee Barker says, “We don’t have a rate card.” When I informed her that the document I had was labeled “Rate Card / Snapshot of Integrated Opportunities,” she backtracked and said, “I just don’t think it’s a rate card in the traditional sense.” Of course. Only in the sense that it lists advertising rates.

Even Facebook admits its banner ads aren’t particularly effective. The “Homepage Sponsored Story” gets a click-through rate “10-20x higher than banners.” That would put it at a respectable range of 0.4 to 0.8 percent.

Those sponsored stories will cost you, though, at a CPM, or cost per thousand, of $10, and a minimum spend of $50,000. Targeting costs $2 to $5 extra in CPM.

Got more to spend? Go for a “Facebook Sponsored Group.” There are currently 150 of these groups, and some have hundreds of thousands of Facebook users as members.

The rate card says that sponsored groups require a $150,000 expenditure for three months. Annualize that and you’ve got a run rate of $90 million a year — but that, of course, doesn’t account for any discounts or package deals.

Victoria’s Secret and Dave Matthews Band are listed as sponsored groups here, in this February-dated rate card, and still have active groups. That means that they’ve been spending steadily on Facebook for at least five months.

Apple, eBay, MTV, and Red Bull are just some of Facebook’s sponsors.

So what to conclude from this? Banner ads, clearly, don’t count for much on Facebook; even Facebook admits as much to advertisers, which is why the company has pawned off its banner-ad inventory to Microsoft. (Microsoft, like a sucker, took the deal, which goes to the credit of Facebook’s shark-like dealmarkers.)

The real advertising money is in sponsorships. Valley insiders knew that all along; they just didn’t know how much until now. Do the math, and at Facebook’s current sponsor count, just the $150,000 minimum spend could reach $90 million a year.

The main question, though, is how much its sponsorship business can grow without offending users. Only one sponsored story can show up at a time on a user’s homepage, which limits inventory. And with Facebook apps now vying for users’ attention, will sponsored groups still spread as quickly from user to user?

Sheer novelty, too, may account for the sponsored stories’ high click-through rates. Online banner ads had high click-throughs in the mid-’90s when they were first introduced; then Web surfers wearied of them. Who’s to say the same thing won’t happen to ads in Facebook’s newsfeed?

I say all that as a caution to starry-eyed Facebook evangelists, of course. Facebook would be foolish not to exploit its users as long as it can. But counting on a high click-through rate forever would be equally foolish. And pushing its sponsorship business more Facebook is doing today could just hasten that rate’s decline.

For your enjoyment, here’s the complete seven-card PowerPoint deck as a photogallery:

galleryPost(‘facebooksecretratecard’, 7, ‘Facebook rate card’);

Facebook rate card

Posted in Ad Spending, Brand Advertising, Social Media | Leave a Comment »

The Reality of Mobile TV

Posted by Mort Greenberg on March 15, 2008

Source: http://wirelessweek.com

By Brad Smith
WirelessWeek – March 01, 2008

There are still a lot of questions about the future of mobile TV and video,
with little solid evidence that it will reach a mass consumer market.

Most of the excitement surrounding mobile TV from a year ago has dissipated, although those in the nascent industry still think consumers in large numbers want to watch shows on their phones. The questions are when and what?

Mobile TV is very much a work in progress, with a lot of experimenting going on about what delivery mechanisms to use and what kinds of programs grab consumers’ attention. There are myriad standards and proprietary technologies available for mobile broadcast TV especially.

Videos Mobile Phone
Source: ABI Research

Then there’s mobile TV sent over a cellular network, the so-called unicast or “on-band” model that also includes streaming video content. Most 3G carriers offer some kind of streaming video, including phone-to-phone video or content from video sharing services like YouTube.

You’ll find a great variety of opinion among analysts about consumer interest in mobile TV and video. Mike Wolf, a research director with ABI Research, is predicting 462 million people globally will be watching mobile TV and video by 2012, with nearly half of those consumers in the Asia-Pacific countries.

Wolf didn’t differentiate between broadcast or unicast, but said in an e-mail that he thinks the biggest revenue opportunity for carriers is with one of the broadcast strategies. But he said ad-supported unicast TV and video in an off-deck context will provide “significant revenue” for carriers.

THE QUESTION OF ADVERTISING
An ABI survey of mobile phone subscribers in the United States found 14% had watched TV or video on their handsets, Wolf says. Unicast video from the Internet, such as YouTube, was more popular than a carrier offering. Of those who viewed video, 35% had watched YouTube, 31% saw video from their carrier’s video service and 28% had loaded the video on their phone from a computer.

Commercial Mobile Phone
Source: ABI Research

Subscribers also were asked about ad-supported mobile TV and video. Nearly one-third said they would never want an advertisement, but when asked if an ad would make the service cheaper 30% said they would accept them.

“The basic take-away from the ad questions is they are against it in principle, but when you mention some benefit such as subsidized service, they are much more receptive,” Wolf says.

David Chamberlain, an analyst with In-Stat, says his mobile user surveys show that “consumers love mobile video unless they have to pay for it.” He says a survey last summer indicated that 70% of mobile subscribers who would like to see video or TV on their phones would refuse to pay for it.

Chamberlain says consumers are much more willing to watch mobile broadcast TV that is essentially the kind of programming they get from their regular TV now. That’s what a new association of traditional local TV broadcasters wants to do. The association, called the Open Mobile Video Coalition (OMVC), plans consumer trials this year using two new technologies called Mobile-Pedestrian-Handheld (MPH) and Samsung’s A-VSB. The OMVC hopes to commercialize the service, essentially broadcasting existing content to handhelds, sometime next year.

PROLIFERATION OF TECHNOLOGIES
MediaFLO and DVB-H are the two mobile broadcast standards in the limelight, but there is a proliferation of other technologies. Europe’s Orange and T-Mobile plan to use a technology called TDtv developed by NextWave Wireless, which is capable of using spare capacity in their UMTS networks. That would compete against DVB-H, which has been endorsed by the European Union as a European standard.

To make matters even more confusing, Clearwire and ICO Global Communications plan a trial in the United States this year using satellites to broadcast TV to mobile devices using a technology called DVB-SH (digital video broadcasting from satellite to handhelds). The technology is viewed as a complement to any DVB-H (digital video broadcasting to handhelds) network.

Of course, the Chinese have their own mobile TV standard they plan to launch for the 2008 Summer Olympics. That’s China Multimedia Mobile Broadcasting (CMMB), which uses both satellite and terrestrial infrastructure.

In the United States, the carrier with the most experience with broadcast mobile TV is Verizon Wireless, which launched its V Cast Mobile TV service a year ago. It has eight channels – ESPN Mobile, CBS Mobile, Fox Mobile, Comedy Central, MTV, NBC News2Go, NBC2Go and Nickelodeon – offered via Qualcomm’s MediaFLO network. The service is up in more than 50 cities, including Atlanta, Chicago, Las Vegas, Los Angeles, New York and Philadelphia. Pricing ranges from $13 to $25 per month.

Like other 3G carriers, Verizon Wireless also offers unicast TV over its own network, using the GoTV Networks programming. That service, under the general V Cast banner, is available on any Verizon Wireless video-capable handset. The carrier offers a variety of programs on the service, which is part of the $15 monthly V Cast subscription.

Ryan Hughes, multimedia vice president for Verizon Wireless, says broadcast TV still is in its infancy and the operator hasn’t done a lot of promotion of the service because it isn’t truly national yet. He says sports content is one of the most popular services, which is one of the reasons Verizon Wireless offered 24 full-length college bowl games in December and January. The carrier also has carried the U.S. Open golf tournament, the Big XII college football games, English Premier League soccer, MLS soccer, the X Games, NASCAR racing and Wimbledon tennis.

Seeking the Video Experience
Although mobile video is in its early stages, one gauge of the excitement surrounding mobile video is the number of new companies and technologies with services to get videos onto handsets.

Some have an advertising-based service to play Web content on phones, whether on- or off-portal. Others are trying to jump-start mobile video with consumer-oriented hardware.

CMYK2
PacketVideo’s mobile TV receiver
CMYK2 can turn a Wi-Fi phone
or personal media player
into a mobile TV.

California’s Transpera is one of those newcomers, with technology and a service designed to quickly take existing video content and make it possible to watch on a handset. Transpera recently mobilized CBS News’ video content, as well as for the online entertainment site Break.com. Transpera launched just last July, with financing from First Round Capital, IDG Ventures and Intel Capital.

Transpera also works with the content owners to provide relevant advertising for their content, according to founder Frank Barbieri. The company’s technology works with WAP browsers or rich clients, including BREW or Java.

“We can take any online feed and make sure it works on the broadest set of handsets in North America,” Barbieri says. Because the content goes through Transpera’s servers, the company also is able to insert advertising and can develop demographic information about when and what people are watching.

Barbieri thinks the best video content for mobile phones is “perishable,” such as news or sports. “Something that people want to get their hands on immediately but don’t care about the next day,” he says.

Vantrix, with headquarters in Montreal, Canada, has built up a customer list that includes ABC News, Orange, T-Mobile and The Weather Channel for its technology. Daniel Torras, marketing vice president, says virtually any cell phone capable of playing video can receive Vantrix-enabled video. That’s about 100 million subscribers in the United States.

Torras says mobile video is a natural tie-in for people who already watch video on their PCs. “Why should it be any different on the cell phone,” he asks. He says Vantrix’s technology assures a quality experience with dynamic bit rate adaptation.

On the software side, Aricent has developed codecs it sells to handset makers to optimize multimedia content, as well as network management tools and even the user interface on handsets. Aricent formerly was Flextronics Software Systems.

Deepak Mehrotra, vice president of Aricent’s mobile terminals unit, says the company has developed technology for silicon manufacturers to use to provide high-definition quality video on handsets.

Companies like PacketVideo and NextWave Wireless also are trying to seed the mobile video market with some new hardware platforms.

PacketVideo has been showing a matchbox-sized mobile broadcast receiver that can turn a Wi-Fi-phone or personal media player into a mobile TV. The receiver decodes a digital TV signal, sends it via Wi-Fi to the phone, which can play the video.

Joel Epselien, strategy vice president, says the receiver will be available for DVB-H, MediaFLO and TDtv, as well as WiMAX. It will work with the Apple iPhone, the Nokia N-series and HTC smartphones.

Epselien says one of the challenges for any of the mobile TV broadcast services is the lack of handset choices, but that the PacketVideo receiver will broaden those choices quickly. The receivers, which will be built first for DVB-H networks in Europe, will go into mass production by the end of the year.

PacketVideo’s parent, NextWave, recently came out with a handset development pack for the mobile broadcast technology TDtv. Orange and T-Mobile U.K. both announced plans to jointly pilot NextWave’s UMTS-based TDtv solution in the second half of the year. TDtv allows operators to use existing UMTS spectrum instead of buying new spectrum for another technology like DVB-H.

NextWave’s handset development pack will make it possible for handset OEMs to add TDtv to their UMTS handsets, says Jon Hambidge, chief marketing officer for NextWave.

“We wanted to accelerate the market,” he says. “It takes 12 to 18 months to bring handset technology to market but with an end-to-end solution like this, we can shorten the time to 3 to 4 months.”

PROGRAMMING CHOICES
Subscribers also like to watch breaking news events on their phones, such as last fall’s brush and forest fires in Southern California. Audiences for V Cast Mobile TV skew toward the young (18 to 34) but are only 55% male.

The unicast TV market is more about “snacking” on short video content, Hughes says. That includes YouTube videos as well as segments of a long-form show, such as watching David Letterman’s Top 10 but not the rest of the show. Consumers want short pieces of content on demand, content that is separate from and not complementary to traditional broadcast TV.

Verizon Wireless only has four handsets for its broadcast TV service, which Hughes says is the right number until V Cast Mobile TV is truly national. As penetration increases, there will be more handset choices, he says.

Reaction
Source: ABI Research

Hughes won’t give any numbers on mobile TV subscribers, only saying that Verizon Wireless is “quite pleased with its success” in the 11 months since it rolled out.

MediaFLO appears to have won the technology wars in the United States, at least in the early going, and Qualcomm’s MediaFLO Technologies (MFT) unit continues to push the technology in other parts of the world. Omar Javaid, vice president of business development for MFT, says the biggest challenge for MediaFLO and mobile broadcast TV generally is the availability of spectrum in any country.

“That (spectrum challenges) is not unique to MediaFLO,” Javaid says. “What the entire market has underestimated is how difficult it is to get spectrum and how long it will take to get it.”

Qualcomm acquired spectrum in the 700 MHz band for its MediaFLO USA networks, and continued to try to acquire it. Some of that has been used by local TV stations for analog signals and those stations have until February 2009 to switch to digital and clear the spectrum. A similar transition from analog to digital is going on around the world, with different time periods in different markets. Some may not be cleared until 2020.

Javaid doesn’t want to speculate on when and where more spectrum will be available for mobile TV because it is such a complex process subject to regulatory agencies, politics and market forces. “There just is a great deal of flux,” he says. “But one of the benefits is that Qualcomm can take on these long-term projects. We’re as committed to MediaFLO in the United States as we are elsewhere.”

With mobile TV and video in such a state of flux, the race may go to those with a long-term commitment and the patience to go with it.

High-Def Video on Your Phone?
At the recent Mobile World Congress (MWC) in Barcelona, Spain, Texas Instruments announced a new processor capable of turning on mobile phone into a high-definition camcorder. But why do you want HD video on a phone’s small screen?

DLP technology
DLP technology from Texas Instruments.

The answer is that TI sees mobile devices becoming central figures in anyone’s multimedia network, capable of recording high-definition video and then sending it to Websites or friends, displaying it on a big-screen TV, or even projecting videos for a home or enterprise theater experience.

At the center of this vision is TI’s OMAP3440 applications processor, which supports HD video recording on smartphones and mobile Internet devices (MIDs). TI expects to start sampling the chip in the second quarter of this year.

Another piece is the chipmaker’s extension of its DLP technology to mobile devices. TI has developed a DLP Pico chipset that includes a chip and a processor for handheld and mobile projection devices. TI demonstrated a prototype projector using the technology at the MWC.

Brian Carlson, technology manager in TI’s cellular systems unit, says high-definition capabilities should start showing up in mobile devices by the end of the year or early 2009. He says consumers who are used to having high-quality video at home are going to want to use it while they are mobile.
“Video is the next big wave for mobile,” he says. “Imaging was first, then audio and now video is catching hold.”

Greg Delagi, TI senior vice president, told a press conference at the MWC that the mobile phone is becoming more and more useful every day. “As an industry,” Delagi said, “we’ve only just begun to scratch the surface of how important and helpful mobile devices will become to each and every one of us.”

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